/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 sized_int_types.h

	$Header: /heroes4/sized_int_types.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( SIZED_INT_TYPES_H_INCLUDED )
#define SIZED_INT_TYPES_H_INCLUDED

/////////////////////////////////////////////////////////////////////////////
// These typedefs can be used if you need integer types of specific
// precisions.  These typedefs may have to change if this program is ported
// to another platform.

typedef signed char			t_int8;
typedef unsigned char		t_uint8;

typedef signed short		t_int16;
typedef unsigned short		t_uint16;

typedef signed long			t_int32;
typedef unsigned long		t_uint32;

#endif // !defined( SIZED_INT_TYPES_H_INCLUDED )
